How to soundtrack your D&D games
You’ve got this Game Master thing down.
Your games of D&D are intriguing and
exciting. Your players are invested in the story. You lay down massive maps for
every adventure. You have a miniature for every monster in the Pathfinder
bestiary.
But what about the background music?
Music and sound effects are the extra
element that really sets the mood for your next tabletop session.
It’s easy to set the scene and create an
ambiance that pulls your players even further into the game. You can certainly
put on a playlist of your favorite bands, but we have some guidance that takes
it quite a few steps further.
First, we have some tips on picking your
music and how to play it on the table.
What
kind of game are you playing? Is it a horror RPG? Or
high fantasy? Are you sailing the high seas as pirates? Answering this question
can help you determine what direction you want to go and make sure the music
you pick matches up with the vibe you’re going for.
How
are you going to play music at the table? Your best
bet is to have a stereo, bluetooth speaker or TV set up and ready to go. (FYI,
using your phone, tablet or laptop speakers might not sound very good.) Make
sure your bluetooth connection is set up and the volume level is appropriate.
(Too loud, and you won’t be able to hear each other. Too soft, and you won’t be
able to hear the music.)
If
you’re playing on a virtual tabletop, you can play music there, too. It takes a little forethought, but you can set up music and sound effects
on most virtual tabletops. Roll20 has the jukebox.
Have
different tracks queued up for different purposes.
You’ll want different things for background music, combat and even different
locales. The light background music won’t be as good once you roll initiative,
and that sweeping orchestral score isn’t going to fit well when the players
enter the tavern.
Try
for variety. Your players might go insane if they hear
the same song every time they do combat, or the same film score every time they
sit at your game table. Change it up and keep them interested.
OK, we have that set. But what about sources
for your soundtracking needs? We have some ideas for that, too.
Film
and video game scores
The easiest things to procure are scores from
movies and video games. You can find them on YouTube and any streaming service
if you don’t own the tracks. Think of the vibe you’re going for in your game,
and try to match it with a movie you know. If you’re playing in Ravenloft, try
the “Dracula Untold” soundtrack. If you’re doing a high fantasy adventure, the
“Lord of the Rings” soundtracks will work wonders. Video game music is also
great because the songs are typically matched to specific scenes of gameplay
such as battles, exploration or conversation.
Tabletop
Audio
This site is amazing. TabletopAudio.com offers
more than 100 of audio tracks full of music, sound effects and other ambient
elements that make you feel like you’re in the local they describe. The site
lets you narrow them by subject (fantasy, sci-fi, historical, etc.), create
playlists and download the tracks. Each track is 10 minutes long, and you can
loop them continuously.
Midnight
Syndicate
This band has 13 full-length albums that are
each a soundtrack for different genres of RPGs such as gothic horror,
Christmas, dark carnival, zombies and more. (They even did the “official
roleplaying soundtrack” for D&D.) Take a cruise through their albums and
pick out some tracks for various things you might need. (They have jaunty songs
for combat as well as chanting and other sorts of things.)
Syrinscape
You can certainly create some pre-made music,
but Syrinscape lets you create your own background audio for your adventures.
Think of it like a D&D soundboard. With a little advanced preparation, you
can use it to generate the perfect audio. Basically, there are sliders for
various musical elements and sound effects, so you can make a track that has
battle music, clanging swords and the sounds of a fire-breathing dragon. Or
change it up to have cheering rebels, shouting dwarves and exploding fireballs.
It sounds really, really cool.
Battle
Bards
These guys created a host of audio for your
games including music, monsters, sound effects and even actors speaking in
languages such as orc and draconic. It’s free to sign up, and some elements are
also free, but you pick and choose what pieces you want to pay for. There’s
also a soundboard and mixer, so you can weave your audio elements together.
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